Some benchmarks that i completed was 1.construct a loop, 2.determine dissipated energy on task,3.determine initial height to make it over a hill,4.Design sketch,5.build roller coaster prototype ,and 6.build final roller coaster. This benchmark helped me learn that when ever diss. energy starts it would never end. I also learned that the at at-bats helped me with the previous at bats and with my performance task this helped me understand that there will always be gravity in the beginning and when it goes up it gains kinetic, gravity, and diss. when it lands it has more diss and less kinetic and gravity
Identify and copy/paste the equation in your code that determines the velocity of the object after the collision. NewV1=-10
Explain how your equation uses conservation of momentum./
How well does your collision model meet the task constraints? How well does your code model your storyboard?
These show the after the collision because it states that those ate the new velocity which is “NewV.” This equation shows conservation of momentum because the momentum is the same as the before and after you could find this by using the equation p=m*v. The project contains two objects,a model board and the link to the sketch pad.
Describe your process for revising and developing your collision model, including at least one example of something you changed or improved.
Something that i changed in my code was the size of object one because it was the same size as object 2. I also fixed the two objects because instead of them objects bouncing they used to just cross each other another thing i changed was the speed of the two objects, object 2 goes faster and bounces off object one.
How successful was your process for making your model? What will you try to improve when you do projects in the future?
I would try to fix object one so it would be able to move and also bounce off object 2. And maybe try to use explosion instead of them bouncing off each other.
How well does your collision model meet the project constraints?
They bounce and they don’t just pass each other so i think it meets all the project constraints.
What feedback did you receive, who did you receive it from, and how will you use it?/What are your next steps for improving your collision mode?
Khianna said “your collision is good, you meet all the constraints and you can clearly see what is happening. You should maybe make it a little faster.” I would change the velocity instead of the velocity being 10 i should make it 15 so it would be a little faster and i agree with the objects working and bouncing off each other at a point.
Velocity V1, V2, V3
Mass m1, m2
I chose xA, yA and xB, yB to show the difference between to different objects the x would help object A move from on side to another the y would help object B move up and down we need two different one because there would be two different objects moving at the same time weather it would be stick,bouncing or collision into each other.
The problem/task i would need help would be constructing a computer model using conservation of momentum to respresent the motion of 2 objects before and after a collision.This performance task will build on the code you learned in processing in our 2nd unit.Can we work with a partner.My next step for solving this task is wait for direction .Your collision model must detect when the collision occurs and display the mass and velocity of both objects before and after the collision.
Insert an image of your egg car prototype (something I have to do)
Some strengths of my prototype is that it was safety like a seatbelt so it won’t go flying out and it has smooth wheels so it has a constant speed. Some weaknesses that my prototype as is that it doesn’t have a airbags meaning it could break what’s inside (egg). Something I could do is but in airbags in front of the egg so when it hits something it wouldn’t make a big damage first I could take out the egg seat and but bubble wrap in front and in the back where the egg would be seating then I could but the seat back test it to make sure everything is safe. I’m designing this car for one of my family members so they could learn how to drive so if they crash into something they wouldn’t get as much damage because of all the safety things like airbags and seatbelts that would help him feel safe driving and crashing into things knowing he won’t get hurt. I would know that my car is successful if I built it will lots of safety and by having it crash into different things like a wall a door etc.
The problem/task that I need to solve this project is to see who’s Ed car will survive the longest by going throw trouble.1 benchmark is due January 17, 2 benchmark would be January 31 and the final benchmark would be February 15. 5D’s for design thinking. Ni more then 15 centimeters. What materiel stop we need to do this project what resources do we need to use for the egg cart challenge to be successful. My next step is to get the materials and make the car to see if it works or if i need to add more. To see how the car works and the how different materials would make a difference in my project.